Educational requirements: Bachelor
English requirements: Competent English
Requirements for skilled employment experience for years: 3-5 years
Required residence status: Temporary visa, Permanent resident, Citizen
Accept remote work: unacceptable
Responsibilities:
Creates original 2D and 3D content that may comprise part or all of an environment
Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback
Confidently uses artistic and technical skills to work on all aspects of CG images or shots
Creates high-quality computer graphics within a shot using a variety of software programs, and working under the general supervision of senior level artists and Generalist Supervisors, dials in the look of the element before handing to final comp
Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis
Expected to mentor Apprentice and Jr. Artists and must be able to assist them with their shots
Meets defined milestones within a timeline by attending dailies and participating in creative problem solving
Creates maps in 2D and sets up basic shaders for look development
Creates basic lighting setups in complex shaders that look convincing and render efficiently
Sources suitable reference materials for required assets
Attend dailies and participate in creative problem solving
Special projects as needed
Here are the skills and experience you need to be successful in this role:
At least 5 years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least 7 years of relevant professional VFX experience in lieu of education.
Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR,
Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
Must have extensive knowledge of Matte Painting techniques and precise timing requirements to ensure accuracy of bids
Fluent in Photoshop
Fluent in 3dsmax, Maya or similar -Fluent in Vray or MRay or similar ray trace renderer -Comparable software experience considered -Demonstrated ability to quickly pick up new software -Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion -Knowledgeable about 2D compositing software -Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc. -Ability to lift up to 25 lbs